Stable release: MacOS export overhaul; MIDI plugin; Animations Editor improvements & much more.
Yes it performs poorly (I also have a pretty good MSI) but it's because Chrome/Browsers default to using the integrated graphics chips (In my case an Intel) for power saving reasons. You have to specifically tell windows to use the high power graphics card for chrome.exe (In my case an Nvidia) Then the project works just fine.
hmmm... I double checked, as far as I can tell my chrome is using GPU. Oh, well.
Have you checked in Construct? In the about section under webGL Information. Or you can just log platforminfo.rendererdetail and check there. Arguably the effects in Construct tend to be extremely performance hungry so depending on your GPU it could also simply be too weak, there's multiple objects with multiple glow effects floating around, that could just straight up be too much.
Sorted it! Chrome was NOT using the GPU. I manually added it in the nVidia panel and forced it to use GPU... can't believe all this time I've been using intel graphics for rendering...
The demo is now super slick. Thanks :)
Nice, np! Yeah laptops are a bit silly in that regard, it's a well known issue. Construct does request to use the high-end GPU but the requests are effectively ignored.