It's like Minecraft Classic. The map is a 24x24 grass terrain. The only feature is breaking and placing blocks, with 61 blocks avaliable that you can change wit...
Прикольно. Но сильно лагает даже на мощном ноутбуке с RTX3070ti
Cool. But it lags a lot even on a powerful laptop with RTX3070ti
It's because in construct you can only use the CPU for calculating stuff, so having a good GPU doesn't mean almost anything. The raycast needs to check every single block in the game before drawing a single frame, that's the reason of the lag. And in fact, the game renders the double of the blocks you see, because the shadow is a object with transparent faces overlapping the model, not a texture or rendering tecnique.
Thanks for the explanation and good example.