Finite State Machine Behavior for C3 allows you to create and manage object states to better structure your game events and overall flow.
Hi Angelo! I use this plugin intensively and I haven't found an issue. Could you please share a sample project and describe the steps you follow to get the error. What version of construct are you using? Feel free to reach out directly my discord server for support.
The plugin was updated to version 2.0.0.2 to fix this bug. :)