New examples; Compatibility updates; Bug fixes.
Good day! Due to the removal of support for the old minifier, I have a couple of questions:
1. Will there be no problems with loading game saves (embedded) made in the game with old minifier and their loading in the game with the new minifier?
2. I tried to compress my project with Uglify (Advanced mode), and noted that the file c3main.js became bigger (1282Kb vs 996Kb) and part of the code in it looks not “compressed” - is it normal?
Thanks.
1. The new minifier should work the same as the old one, and that includes full support for savegames.
2. The new minifier doesn't achieve quite as small sizes as the old one, which is a known difference, but it has much better support for modern JavaScript so we have to switch to it anyway to be able to keep making further improvements to Construct. It should still be highly effective at protecting projects against reverse-engineering as it still makes the code very difficult to read.
Thanks for answering!