Explore the creepy depths of the VAULT OF PERIL in this retro early-90s FPS. Can you survive all five levels and defeat Lord Morbidous?
Fantastic! I am teaching my students 3D camera movement and we LOVE this! How can we made the HUD follow the 3D camera? We understand basics FPS camera movement, but have problems with the HUD...
I figured it out! Just had to render that layer as 2D, not 3D! :)
I'm happy you figured it out. I haven't worked with Construct since I made this two years ago. :-)
I did have a lot of fun making it though (and the whole game was made with the demo version's limit of 50 event sheet actions, which was an *interesting* challenge).
Yes! It is still a great game dev intro tool for students! 3 weeks into the school year they are loving it! :)