Stable patch: Mobile Advert update; Bug fixes.
Hey, could you please describe the specific changes that were made for "Work around Safari bug that prevented changing volume of music tracks" ?
I'll work to build out a full bug report but as of today none of the sounds or music from my projects play on iOS devices at all when built with Xcode on v397.2. Everything still works perfectly when building with v397
Now tested multiple audio tracks and projects, all the same issue. Everything works perfectly on v397, but no sound or audio playing at all on iPhone with v397.2
I've filled out and submitted an issue including example project:
github.com/Scirra/Construct-bugs/issues/8205
would appreciate if you could share any details on the changes made regarding safari audio in this build so I can also look into it.
All we did is change an audio playback workaround that was already used in some cases, to be used in more cases.
Audio play by name on iOS not playing. I put audio in Folder.