(Webgl2 / WebGPU support) A better outline shader than the one that already exists on the C3 addon stack exchange.
Is it just me or something changed with construct and now the outline is making the sprite invisible. (Full screen mode). It seems to work on native screen mode, which is 427x240
Edit: Fixed it. But still a strange bug.
I changed my setup a bit and forgot about it. It was perspective camera with FOV 5. I changed it back to 10 and it works again.