Fixes a rendering issue with steam overlay used in Letterbox projects.
Are you sure you exported with the Steam export option enabled? This has been fixed by Scirra so a quick bug report in case of a regression will get it fixed now for sure.
Yes, Export for Steam is enabled on my exports. Another issue I have is on the latest version of dwjs, the Linux port won't open the overlay. I'll submit a bug report for both, though I'm not sure the proper way to submit a minimal project required by the bug report process to demonstrate it since it is specific to running the application from Steam.
I would just do a minimal project where letterbox scaling is enabled.
Not much else you can do besides providing accurate steps to reproduce with version info.
Upon further investigation, it looks like it's not a Construct issue, it's a plugin issue. I'm using Greengrinds, which is based on Greenworks, since I have to have Steam stat API access. I was able to resolve it by downloading an updated Greenworks custom prebuilt node to use with Greengrinds. I may still end up having to go back to Unity though because I've realized there is no support for Steam workshop integration in C3 officially or via 3rd party plugins. The last plugin to support it was for C2 only.
I use JS to access any unsupported features but the dev behind greengrinds could probably also add workshop support to the plugin if requested.
Here is the official documentation regarding Steam workshop features: github.com/greenheartgames/greenworks/blob/master/docs/workshop.md
Thanks, I’ll look into that. I’m pretty good with JS, but wasn’t sure if there was a JS wrapper that did more than just the webAPI Steamworks stuff.