New C++ extension SDK for Windows WebView2 export; New Steam, Epic Games & File plugins; Bug fixes & more.
I'm excited about WV2 support!
Is the Steamworks plugin based on Greenworks or can it now able to directly interact with Steamworks SDK?
The new Steamworks plugin directly interacts with the Steamworks SDK. There is no third party layer inbetween.
holy cow! that's big news.
I don't use beta, I only use stable C3 so I probably will have to wait. But I am very much looking forward to it!