Follower (Construct 3 Behaviours)

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  • the Object.Follower.AngleOfMotion is a lifesaver!

    i was able to use it to allow my character sprite to mirror (or not) based on this.

    i had to use a small calculation to get the degrees:

    Object.Follower.AngleOfMotion * (180/pi)

    what an excellent addon. this was both really useful, and really fun to implement in my game.

    Much appreciation!!