Bug fixes.
Please , make a use of sound subfolders so we can play sounds directly from subfolders through events, " play by name " , I can do sprite.AnimationFrame&"" just one time but I want to have different sprites with many frames starts with 0 , and to do these subfolders not ound in play by name so it force me to put all frames to 1 sprite even if they are different typs , so please fix this