Stable update: Custom actions, pathfinding improvements, audio multiple tags, find improvements & more.
please we need an easy way for creating dialogues, text must be improved for creating professional games by assigning multiple paragraphs to different character, it could be in dictionary with player 1 and his 5 sentences, player 2 with his 3 sentences, when sentences 1 finish sentences 2 to appears, something like that.
you can do easy dialogues im using Signal function to make
You need Text object 'NPC speech' and Text object 'Dialogue option' with variable for each option
construct.net/en/tutorials/dialogue-system-for-crpg-2961