Auto Platform Runner Demo

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    Auto Platform Runner Demo
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    Get all the gems by Jumping ONLY! - You loose 1 life everytime you hit a wall. Try beat my record of 32 bounces (lives) left.

    2 years ago
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  • Surprisingly fun! I didn't like that it started immediately without warning. It's a lot to learn how to play the game and what your goal is while also playing it and trying to not fail. Once I knew how it worked though, it started to become fun. I expected it to be very easy, just collecting the closest next gem. But when I made a small mistake it would send me on an entire new path and I had to adjust my route super fast. It happened quite a lot actually and it felt like the core challenge to me. I enjoyed it! Visuals are very clear and it has some nice juice. Could use some coyote time. P.S. I did not know there were max bounces until I read your comments. Also I never used the dash, I didn't feel like I needed it at any time.

    • Thanks buddy! I am happy that you liked it and happy about the feedback. The game will definitely have coyote jump, it is put on the 'To Do' list.

      This demo was purely down to test the gameplay. But there will be entry levels to introduce the game mechanics to the player in the final game.

      The game is indeed meant for timing and planning, and I am happy you liked it. I found it fun as well when I began to master the gameplay.

      The Dash can be useful in some situations, but on other levels it will be key to be able to clear the level. I'm also thinking about some Timed levels, where speed is required.

      The final game will look like the visual demo that I made here in the link. I just wanted the core mechanics to work before I put in the graphics.

      youtube.com/watch

      Thanks! :)