Once again we're reaching the end of a busy year where the team worked hard and got a great deal done, aiming to bring you the best game creation software possi...
Great year for Construct indeed! Loads of amazing improvements. Congrats to the team!
I must admit I was skepticial regarding that long Timeline update cycle we got but it now evolved into a great piece of software. Kudos for that.
My only gripe is regarding the community suggestions. Even if we all know you're a small team, we hoped at some point there would be some updates dedicated to implement a bunch of small easy-to-add suggestions before the platform get rebooted again.
I'm not speaking about big new features, but some easier stuff such as obvious missing ACE, or small improvements on existing stuff.
41 out of 487 suggestions in 18 month feels a bit low, especially as 10 of them are just about exposing existing features to JS. I don't think extrapolating the time it would take to implement the relevant suggestions to 16 years is fair. It mostly means it would take 16 years if you keep them at a very low priority level.
Thanks again for all the updates this year!
Remember the 41 suggestions excludes loads of work done elsewhere. For example you recently requested some improvements to the Project Bar - that was done but counted as bug fixes. It also includes features that were difficult and time-consuming to implement, but still count as just 1 suggestion. Further, it's always easy to write, "you should have done more". If we did 100 suggestions, someone could write, "you should have done 200". If we did 200, someone could write, "you should have done 400". It's easy to write such things. It's much harder to do it.
[2/2] The thing is we can't add missing ACE or fix editor issues ourself, all we can do in those situations is taking the time to fill suggestions and bug reports and remind how important this is for us in our daily use of the engine. Really hope the priority will continue to grow regarding community suggestions. As you know it's because C3 is our main professional tool that we are so involved and sometimes voice our concerns.
I wish your team a happy festive season!
[1/2] I know there is nothing easier than throwing and writing ideas. As i often say i'm thankful for a bunch of additions you made this year, some of them involved a lot of works and are real gamechangers. I love how fast bugs are handled and I agree that great progress was made this year regarding implementing community suggestions and you managed to prove some of our concerns were wrong. Indeed I had the luck to see some of my suggestions integrated in the engine. (both in the platform, in bug reports, on twitter). So i'm probably not exactly the right person to ask for more and I really don't want to sound ungrateful for your work. I know how much i owe Scirra for my previous and upcoming projects.