Korelos

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    Korelos
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    Space mining, trading and combat.

    10 years ago
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  • Thanks. Added the missions last, was kinda rushing to get it finished. Whole thing had a few flaws, I keep planning a better version but never get round to it.

    • Lmao, I can't wait to see the better version then.

      • Never gonna happen, this was 7 years ago :p

        Planned update was basically gonna remove the arcade section and just turn it into a 'Spaceship Simulator' which was basically what I was aiming for. But there are loads of them around now and probably much better than I can manage :)

        • Damn, that really sucks lol. I mean a lot of the "Spaceship Simulators" nowadays are actually really bad compared to Korelos.

          • Hehe, thanks. Thing is, I was really going for the management aspect. When you begin the game and all the panels are open you can see the gases being collected, fuel being used etc. And when there's damage, the ship responds correctly, e.g it'll turn slower if the thrusters are on fire etc. That was my main interest. The arcade aspect wasn't really meant to be important, but it's the most obvious part of the game and I don't really like it.

            So for 'Korelos 2' or whatever, I just wanted the ship to control itself while you worked on tweaking the numbers, upgrading, keeping crew happy, fighting the fires and so on. Either some kind of Tower Defence style or something like that.

            But I never got around to it. Quite a lot of hard work and no reward at the end of it so it kinda got abandoned. Shame really. At least it's still here getting the odd play :)

            • Damn that really would have been a lot of fun. I mean least it still gets odd plays every now and then.

              • What I probably could have done is take the code from this, changed it so the ship just flies straight (no player controls) and grabs resources as it goes and made the upgrade / gun screen more prominent, so the arcade part is like a small part of the window and the rest is numbers and upgrades. So probably could have done it from this without restarting.

                I did a sort of 'colony' version but I think it's lost now. There was a simplified Construct version of that but it was too simple.