I'm going to make a game in Construct! This is going to be a bit of an experimental part-time project with the aims of showing how far Construct can go, providi...
There will be multithreading - that's explained in the next blog.
Steering/flocking is a really tough problem. I'm not sure how I'll tackle it yet, but I do think it's a really important part of it, so I'll definitely spend some time to get it right and blog about the results.