Since my first blog I've been putting together the overall architecture of the game. You can see some of the initial work in the commit log on GitHub. This can...
Very, very, very few "big" games use Construct. Out of those, even fewer use the C3 runtime due to its limitations. This is a willful misrepresentation.
I meant there are already lots of examples of larger Construct games made just using events. I wasn't trying to claim that we have a big percentage of the gaming market or anything. I don't think there are any large Construct games made mainly using scripting, and I'd like to provide an example of one with this project!