RTS update #1: architecture

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  • I really look forward to this project because I feel like I've pushed ES to their limit and some of my game don't run well on mac architecture. I hope with JS they will run better. Anyway, sorry about the backlash you got for this series. As a long term supporter of C3, I personally feel like it will be a very interesting project to follow. Theres some stuff thats just cleaner to do in plain code as well like playing with for loop indexes, just to quote a quick example. Is there a place to start understanding how to connect JS with C3 objects ? I feel like I've missed that tutorial somehow.