Construct's visual block system can produce amazing results without having to write a single line of code. However if you want to go even further - or you're in...
Im doing almost all game logic in TypeScript (30k+ lines of code already). And using Construct 3 because i really like the editor and workflow in general! Even though some parts of the engine is still pretty limited, im glad i can work that way and really happy to see Construct 3 getting updated, so really looking into future of c3!