Multiplayer improvements; Updated project folder format; Lots of bug fixes.
No this isn't about host migration. The update has something to do with the hosts connection to the signalling server (which coordinates the players to the rooms).
Hopefully we will get a real host migration soon. It is annoying for players to loose the session because the host did alt+f4 or lost it's conncetion.
host transfer. Today I took a test and got it. I made a condition of, in the peer group... If peer disconnects and peerid is the same as hostid then all peers leave the room and re-enter. By doing this someone will be the new host and the game can continue, but you need to record data from where the original host left it depending on your game. I will make a tutorial.