Ever since Scirra officially started in 2011, we've been all about game creation. Now we're taking a big step and for the first time ever we're announcing a new...
I'm a bit confused at the feature difference here - what does Animate offer (aside from export to video) that Construct does not? Looking at the feature list, some of the inclusions are outright bizzare for an animation tool...! Websockets? JSON? HTML? The closest thing to animation equalwould be Flash/Adobe Animate, which Construct combats far more effectively
Unsure how Animate is substantially different from Construct, at the moment it seems the animation editor can do all of this and more (by virtue of being tacked onto a game engine)