Announcing a new product in beta: Construct Animate!

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    • Ashley's avatar
    • Ashley
    • Construct Team Founder
    • 1 points
    • (4 children)

    Thanks for the thoughts - we weren't sure about including a desktop (.exe) export option for animation, can you tell us a bit more about why that would be preferable for animations over a web export or video?

    • 3. Teacher. Used to create learning materials to help students learn easily or to add interest to the classroom. I think they are the main users in the future. They may also include teaching programming, animation teachers, and teaching students to create and use. Students are also more likely to pay if it is relatively inexpensive. (Not all schools have conditions to use the educational version, they are still more C2 users)

      (about web export)

      4. vlogger. They can make some interactive videos to help attract fans. For example, a multiplayer online interactive comment bullet chat, an interactive video allows the audience to control the story development of the video, and adding interactive content makes the work more interesting.For example, tioktok, bilibili. (Yes, if you want to make money from this group of people, be sure to keep an eye on Asian markets, especially China and Japan.) But Construct Animate is very difficult to do this in a short time

    • (video)

      2. For commercial companies advertising videos, Public Service Announcement, Animated wallpaper, Personal Works Highlight Video, Presentation PowerPoint, also very interesting topic, the current Adobe After Effects or Spine solution is really better. But it is expensive and takes some time to learn. Construct Animate, on the other hand, may have an advantage in terms of price and ease of use. But If Animate just wants to do 2D animation, does have a long way to go.

    • (animations)

      1. An artist who wants to try to make some interactive animations, but is not a game maker. In the future, they can create animations, game levels in Construct Animate, and then export them to C3 developers to work together to make games. They can focus on designing animations without spending more money on C3.

    • I think they just use different scenarios. Still have to see what future users do with them. Since I don't have the need to use the other 2 export way, it's hard to imagine where it will be used (because C3 can already do it?)

      I'm guessing there are several categories.just personal opinion.