bhop

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    bhop
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    Bunnyhop your way to victory in this game! High speeds, deadly black floors and wall jumping included. Touch the blue and green portal to go to the next level!

    4 years ago
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  • Hey! I just Wanted to know what happened to the game? you stopped updating and stuff. I really enjoy playing this when I have time in random places. Some things I think you could add are a button to pause or something so I could go back to the levels. And on top of that a restart button because I like to see the fastest time I can get so having to refresh all the time can get annoying. So I think that adding this would be very useful for me and probably lots of other people. Thank you for your work :)

    • SPLIT INTO 2 COMMENTS

      COMMENT 1

      Hi!

      Sorry I haven't been updating in quite a bit. The Construct editor is quite a pain to work with expanding projects - I actually haven't touched it in months. 50 events just don't cut it.

      I do believe there is actually a restart button in the game, just that I had no more events left and as such could not code it in.

      There is also many unoptimised and just generally bad code from a performance viewpoint - this is also relating to the 50 event restriction. Did you know folders counts as an event? This is why in the source code of the game where I wanted to put a folder, I would put a comment instead.

      I'm planning to release a final version for bhop that is fully open source under the permissive GPLv3 license - as such somebody can continue this project if they wanted to. There will be notes inside as well with things which I wanted but could not do.

      • COMMENT 2

        Some examples...

        A leaderboard using Firebase

        Pause and Restart button

        Two-player race mode

        Cleanly fading out boosters

        The current build contains many bugs I have yet to fix. With the school term in full swing, and my quickly-fading motivation to work on this game (and to just use Construct in general), this version may never be fixed. If it doesn't, I will (hopefully) release the source code on the last day of July, so that somebody may be able to fix it up.

        Thank you for your extended support.