How JavaScript beats GameMaker Language (GML)

You're viewing a single comment in a conversation. View all the comments
  • 6 Comments

  • Order by
    • [-] [+]
    • 2
    • 2 points
    • (5 children)
    [deleted]
      • [-] [+]
      • 2
      • 2 points
      • (4 children)
        • [-] [+]
        • 0
        • Ashley's avatar
        • Ashley
        • Construct Team Founder
        • 0 points
        • *
        • (3 children)

        I think GameMaker have something like at least 5x as many staff and the backing of a billion-dollar corporation. We did not even exist a decade ago. If we had similar resources we could do far more. But I think we're doing really well despite that, and there are still lots of big advantages to Construct, like JavaScript being a much faster and more powerful programming language! Also let me know when Yoyo Games start blogging about their weaknesses 😛