Allows to notify objects that an event has happened. Also, allows to observe when an instance variable changes.
Can you elaborate?
mouse click B : call sayhi
mouse click A: call saybye
on sayhi : consoloe.log("hi")
on saybye : cobsole.log("bye")
When your logic goes like this, you click on a, click on B, and everything is fine. But when you hit “A”again,. Would Trigger Sayhi saybye at the same time
Hi, please, check if the newest version fixes the issue. In theory, it does, but I'd thank you if you can check and let me know.
Thank you for your efficient revision and response. I ran the test, and it worked perfectly, thanks again. The problem has been fixed.~~!
Thanks for the steps! Will try to reproduce and fix the issue :D