Construct 3 r220

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    • DiegoM's avatar
    • DiegoM
    • Construct Team Construct 3 Developer
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    The first step was to have something to be able to setup a hierarchy in the editor. We are planning for the editor to preview the connections just like the runtime does so in the future modifying a parent in the editor should make all of it's children follow accordingly.

    We still got some more work to do, but I think that eventually we will get to the point were it will be possible to clone an entire hierarchy, both in the editor and the runtime. But as I said, that is still further down the line.