Construct 3 r212

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  • Nice! Could someone explain me what the "Scene Graph" is used for? I mean, I know it is something like the "Pin" behavior, I want to know what's the difference :D

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      • DiegoM's avatar
      • DiegoM
      • Construct Team Construct 3 Developer
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      "Scene Graph" is just a fancy name for a system that allows you to nest objects to form a parent -> child hierarchy of as many levels as you want. In the context of Construct, the hierarchy is mainly concerned with 2D transformations, so modifying a parent applies that transformation to all of it's children, in relation to the parent's origin. This includes translations, rotations, scaling and in the future, possibly opacity.

      It is usefull to juggle complex relations of objects in a relatively intuitive way (once you get the hang of how it works).

    • I *think* it's going to be something like the Unity Hierarchy window. Just google that and you'll get the gist of a scene graph.