Construct 3 r212

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  • It's a start... But i would expecting a start within an editor. Since there You supposed to "build up your objects". Adding an object to existing scene graph in editor should automatically inherit it - group together (move, rotate, etc ,etc).

    Making add/remove child have no point kind of.

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      • Ashley's avatar
      • Ashley
      • Construct Team Founder
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      It's actually much easier, and less risky, to start with the runtime. Any non-trivial editor feature is a real heavyweight development project, and far more time consuming if we have to make any changes, which is why we started with the runtime instead.