Construct projects are based on HTML5, which makes them perfectly suited for web publishing. This guide includes some useful information to know when publishing...
I have made a big html game and in it I am storing many text files (.txt) in project folder. But I am noticing that it is not downloading project files in the beginning (loader layout) . It only "downloads" a particular project file (example a text file for generating levels) when it is needed.
But this is an issue for me. I want to load my whole game in the beginning itself so that my game becomes internet independent later on. Any idea how to do it ?
Your game will already download everything on the first run to save it for use offline. See offline games in Construct.
Let me tell you what exactly is happening:-
In the game txt files are required to make level. But my game "then download that txt file" and it gives a good amount of delay. And in my case the game does not works. I want to load all files in the project folder before the game starts.
Can't I download all project files when the loader screen is loading? (Or something else)
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