Mid-Game Crisis

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  • Hi Laura! Really enjoying your updates on your game. It looks like a great project so keep going and you'll push through this tricky patch. Sounds like you might need to do some other part of the game and come back with fresh eyes.

    I know I can spend hours reworking things that don't need it at all.

    How are you managing the scope of your game? Are you letting it grow as it needs, or have you got a really tight schedule in a spreadsheet, or something. :)

    Looking forward to the next update and when can we see it moving? :)))

    Tom

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      • Laura_D
      • Construct Team Community Manager
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      Thanks for the comments Tom, glad you're enjoying the blog!

      In terms of scope, I have a notebook filled with all the mechanics I want to add, with plenty of space to sketch out how they might look/work. I definitely don't have a schedule, but one of the things I'm looking at in how I do things and when is based on what I can make into a tutorial. So, the dialogue system for example, as that got built it became a whole tutorial series. Because while this is a great exercise for me and something I've always wanted to do, it's also a great opportunity for us to expand the Construct tutorials section!

      The 'updates' are weekly, but I can't guarantee the level of content haha seeing as like any side project, I spend varying time on it each week. But I could probably do a little video at some point to show how it's all going. :)