Find your way through an abandoned building after the lights go dark. Find your way using guess & check methods, as well as depth-finding via laser pointers, ta...
really cool concept but everything you do definitely feels like a shot in the dark, pun intended. i cannot figure out the first level :( the game should explain more what to do as i thought it was gonna be tile based rather than 8 direction, as well as needs a little more guidance. not having a ton of fun stumbling through the darkness tbh.
all that said, this is still a really original, interesting concept and I'd love to see what you do with it.
First - The Difficulty Problem
Yes, I admit it is really hard. I had a play tester try it and they said the same thing. I intended to make 10 levels, but tried to squeeze everything into 3. It got a lot harder than normal levels should.
Second - 8 Direction
I will try this.
Third - " stumbling through the darkness"
I am in the process of adding different 'light' sources, so later it won't be completely dark. The laser pointer allows you to see depth, also giving a small amount of light around it if you look close. The camera gives off a flash when you use it (third level I think) and gives you a permanent picture in your inventory to look at later.
Lastly
Thank you for your feedback! It is greatly appreciated.
Yes! I'm really glad you took my comment positively. Always great to see another developer who loves learning. I'll follow you for sure!