Sunsetting Construct 2

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  • I don't think that C3 will ever be near the greatness and CAPABILITES of plugin-modded C2. C3 switched runtime and screwed over many of the plugins developers while still working with javascript and HTML5 only. It has no tangible benefit over modded C2 at the moment.

    The support is sometimes downright non-existent, for example, whole C3 playable ads fiasco. You see, the supposedly more superior C3 engine can't really work with most popular ad platforms, such as Facebook. And instead of working AROUND the issue, the response was "Well, it's Facebook fault, not ours". Yeah, well plugin-modded C2 handled the case just fine and I managed to create HTML5 In-line playable ads that work with any ad network.

    Construct 3 at this point is merely a bunch of gimmicky functions wrapped in a cloud with subscription price tag slapped on it. Every time I tried to make a transition, I discovered that C3 is just too constrained and limited in its functions.