Trek the deepest and darkest reaches of the void of space. Attack space insects. Get the highest score and win!
I like your ".NANO STUDIO HOMEIS" opening lol. For the game it's a nice start, but lacks content such as music and sounds for you or enemy dying. This could be a very great well made game too if you add stages to get through as "waves". For example, Wave 1 will be easy for the player to get the basics of the game and will be timed. Each wave that goes by, make the enemy faster and more difficult to dodge. It will basically be a survival game and you can have the player time record of how long they stayed alive and their high score. Last, if I were you, I would add color to the side of beside it being all black and dark. The out of bound layer would look good with a blue or dark blue color during gameplay.