Event sheet animations; New framerate mode property; Improved theme performance; Lots of bug fixes.
Results like this are not meaningful. I'd caution you from trying to conclude anything from such results.
If you calculate the difference in the frame time in each case, the difference is only 22 microseconds. This is about 0.1% of the 16ms frame time at a normal 60 FPS, i.e. it makes no difference at all. When the frame time is very small it's easy to measure tiny variations such as this which appear to make a big difference to the framerate, but in actual fact have no relevance to the performance of games at all.
Ahh, I see. Thanks for correcting.