8 pool 3d with 2d sprites.
[quote=Lightside]
A ball doesn't fall into a pocket, simply staying in that section of the table, making the game impossible to win.
[/quote]
its just a test, not a full game, i only made the 2d sprites roll in 3d without frames :D .... something similar like 3d texture mapping, the pocketing was not in plan at the moment! but will be in the next update!
i didn't had time last night for more implementations.
And yes physics is weird, and i think is broken, the inertia is automatically finding a straight line, instead of slowing down on the angle of movement.