8pool alpha

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  • [quote=Lightside]

    A ball doesn't fall into a pocket, simply staying in that section of the table, making the game impossible to win.

    [/quote]

    its just a test, not a full game, i only made the 2d sprites roll in 3d without frames :D .... something similar like 3d texture mapping, the pocketing was not in plan at the moment! but will be in the next update!

    i didn't had time last night for more implementations.

    And yes physics is weird, and i think is broken, the inertia is automatically finding a straight line, instead of slowing down on the angle of movement.