Superhot 2D

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  • Interesting adaptation. A cap on the amount of bullets that can be shot could be implemented to give the player incentive to move. Shooting 100s of bullets in slo-mo in all directions feels good, but I barely moved through the levels because all I wanted to do was to shoot in all directions- which is a nice feature, but I think it could be balanced well. And imo, the stereo effect for the bullets can be done with.

    Also curious how the multiplayer is gonna work