Fast Action Sci-Fi Retro Platformer.
[quote=sirkame]HOOOOOOOOOOOLY SHIT O________O Impressive!![/quote]
Thank you! :D
[quote=Nixel] If you'd like to term this a "fast action" platformer, I think falling damage shouldn't be a thing at all - at least not to the point of being fatal![/quote]
Thanks for playing & for feedback! Fall dmg (death) will likely be removed. It's not 'fitting' as well as intended and levels have changed a lot since I first began development. I Will have to put more thought into checkpoints and level progression (comes up a lot) - I may utilize the holo-spawns as checkpoints.