Rescue your friend through the dangerous rooms hidden in the pyramid of Pharaoh.
Would definitely look into resetting enemy positions in the rooms each time you die
Right now whether or not you can beat certain rooms is completely dependent on when you die and if the enemies start off in favorable positions or not
Right now I'm on room 20 and sometimes the bats just start in super terrible spots and I can't do anything about it other than just take the death and hope they start off in better spots when I respawn into the room... More consistency in that regard could help out the overall design tremendously
Other than that, though, I think it's pretty fun :)