LEAVE is a competitive, fast paced and slightly strategic local multiplayer game.
Hi LaurenceBedford, great you like the title screen!
I dug for the project file for you. Hope this helps:
I used two sprites (called camera and camera2 in my case)
every tick:
camera2 - set position to: (lerp(Self.X,Mouse.X,0.1) , lerp(Self.Y,Mouse.Y,0.1) )
System - Scroll to (lerp(Camera.X,Camera2.X,0.5)/2, lerp(Camera.Y,Camera2.Y,0.5)/2)
You need to set the Layout to "unbounded scrolling". And later you just make your camera sprites invisible (since I gave it a border and cross hair so i could see it while testing).
I hope this gives you a good starting point ;)