Beta versions are not as thoroughly tested as stable
07 November, 2023 ()
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Notes
We're continuing to focus on stability while we work towards a new stable release, so this release is mostly a batch of bug fixes. All being well we should have a new stable release out in the next week or two. This week's bug fixes are mostly around timelines/tweens, editor issues, and scripting. Happy testing!
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Launch r366
Bug Fixes
Timelines: possible crash using "step" animation mode
Tilemaps: changes not always activating save in folder projects
Possible crash after closing project using Sprite Font
Hierarchies using the persist behaviour not always restored properly
Size tweens producing unexpected results in some hierarchies
Animations editor: add missing scroll bar when tools pane overflows
Firefox: possible crash in Animations Editor dragging middle mouse button
Scripting updates
ILayout addLayer()/moveLayer() insertBy parameter did not allow null
Drawing Canvas loadImagePixelData() upside-down in WebGPU
TypeScript: fix a couple more definitions
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