Beta versions are not as thoroughly tested as stable
Loads of additions, improvements and fixes
08 November, 2022 ()
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Notes
It's the start of a new beta release cycle and we have a new release packed with a long list of additions, improvements and fixes!
There are more improvements to the Find bar, including the ability to search project files, and some more usability improvements. There's new support for 3D audio in the Audio object, which is great with 3D Camera. Arrays can now split and join strings as a more flexible alternative to the tokenat() expression. And there's much more in the full changelog below, including various new options and other usability improvements.
We've also made a series of adjustments to the way project folders are saved. If you use a project folder on source control like GitHub, this should help make for a smooth workflow eliminating unnecessary changes that come up as you edit the project over time. It should also now be faster to save project folders, which helps even if you don't use source control!
There's also more improvements for scripting, including new APIs, autocomplete improvements, and a couple more examples. Last but not least, we also have a big batch of bug fixes. Happy testing!
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Launch r318
New Additions
Find results bar: add option to also search text-based project files (including scripts)
Audio: 'Set listener orientation' action for 3D audio support
Audio: play positioned sounds with a Z co-ordinate for 3D audio support
Array: 'Split string' action & 'Join string' expression as more flexible alternative to tokenat()
HTML Element: 'Set scroll position' action
Timelines: option to apply system timescale to timeline
Layers bar: context menu option to open the layout containing the original global layer for overriden layer
Templates: keyboard shortcuts Ctrl/Cmd + '[' or ']' to use the "replace whole hierarchy" and "modify existing hierarchy" options respectively
Ease editor: add more methods to pan and zoom
Keyboard shortcuts: Alt + W to close the currently active tab
Changes
Find bar: select search term when pressing Ctrl+F again
Find bar: remember last used 'Look in' and 'Match case' settings
Parameters dialog: allow autocomplete box to shrink with few content items
Sort "usedAddons" list in .c3proj file to avoid unnecessary changes on source control
Remove "version" field from built-in addons in "usedAddons" list in .c3proj file to avoid unnecessary changes on source control
When saving folder projects, skip updating file metadata for unchanged files to avoid unnecessary changes in source control
Improve tracking of mouse/touch inputs in worker mode
Layout view: allow margin markers to appear with smaller margin values
Layers: use an icon to denote global layers rather than text
When opening project, only wait for login state when loading data/text editor tabs
Bug Fixes
Physics: improve handling of non-centered origins (take 2)
Light/dark theme: some menu icons could display incorrectly
Layout view: ensure cloned object type goes in same folder as original
Project Bar: did not immediately re-sort families after renaming
Audio: volume expression did not take in to account fades
3D shape: 'Is overlapping' condition did not always pick instances correctly
Rotate behavior: live preview could incorrectly rotate objects which are not rotatable
Animations editor: possible memory leak importing large files with multiple animations
Animations editor: use system clipboard in Safari
Templates: "Replace whole" context menu options create hierarchies with unexpected Z index ordering
Templates: replicas lost template reference when cutting and pasting the template instance
Hierarchies: structures not reproduced correctly when using the "Set from JSON" action
Could fail to open projects with certain invalid animation folder names (regression r309)
Performance Improvements
Improve performance of saving folder projects, especially after substantial changes
Scripting updates
HTML element setScrollPosition() method
Update autocomplete to prefer suggestions that match case
Autocomplete 'this.runtime' and 'this.#runtime' the same as 'runtime'
Add IRuntime properties viewportWidth and viewportHeight
Add Mouse script methods setCursorStyle(), setCursorObjectClass()
Add drawing methods to Drawing Canvas script interface
Add 2 new scripting examples
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