Node
The node is the main component of a flowchart. It represents a state the flowchart can get into and can hold arbitrary data in the form of outputs, similar to having a small amount of Dictionary data in each node.
The information a node holds can be queried at runtime using the Flowchart Controller plugin.
Creating nodes
To create a node in a flowchart, open a Flowchart View for it from the Project Bar and then right-click in any empty space of the Flowchart View and select the Add option from the context menu. Doing that will create a node at the position of the pointer.
For more information on further editing of nodes, see the Flowchart View section of the manual.
Node properties
- Tags
- A string used to identify a node at runtime. Multiple different tags can be assigned by separating them with a space. The Flowchart Controller plugin has several actions, conditions and expressions that can be used with one or multiple tags to target specific nodes.
- Start node
- A boolean property specifying the first node a flowchart will be in once it is instantiated at runtime.
- Caption
- An editor-only property. This is an optional name that can be given to a node to help distinguish it from others.
- Color
- An editor-only property. This is an optional color that will be applied to the border of the node.
- Preset
- An editor-only property. Indicates if the node is a preset or not. Preset nodes can be used as a base to create new nodes.
- Outputs
- A list of the outputs each node has.
- Parent Index
- In the case a node is connected to multiple parent nodes, this property appears and displays an index that can be given to each parent. Used by some actions and expressions in the case a node has more than one parent.
Construct Animate Manual
Construct.net
2024-02-19
2024-11-29
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This manual entry was last updated on 29 Nov, 2024 at 11:18