Forum Topics tagged strategy

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22 forum topics with this tag
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SpaceCrafter RPG (strategy game offline, without in-app)
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I am spent over 2 years to create this game in Construct 2. So, this is SpaceCrafter RPG - offline strategy game, without in-app purchases. You will build and u...

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COSMOS's Crystal Wars v1 (free-to-play strategy game)
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I design games which everyone can play for free on my gaming portal (DolyGames). This this is one of my created games. COSMOS's Crystal Wars is a strategy game...

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Hamurabi is a text-based strategy video game of land and resource management. It was first developed under the name The Sumer Game by Doug Dyment in 1968 at Dig...

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[RELEASED] RPG Music Pack: The Complete Collection
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RELEASED! This multi-pack features RPG, RTS, and Fantasy themes centered around Towns , Castles , Dungeons , Battles , Exploration , and more! We are a team of...

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COSMOS's Particle War (free-to-play strategy game)
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I design games which everyone can play for free on my gaming portal (DolyGames). This this is one of my created games. COSMOS's Particle War is a free-to-play s...

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Any tips for an Istrolid style ship building system?
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I had an idea for a "build your own RTS troop and then deploy it" system ala Istrolid. Problem is I can't visualize the logic behind it. Any advice would be muc...

posted 4 years ago
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Oraiah - Turn Based strategy/managment
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Welcome to Oraiah, a continent who once was unified under one and only empire. However, the regular incursions of unified big steppes tribes jeopardize an alrea...

posted 4 years ago
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Thirsty Plant - Casual/strategy game
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Here are some screens of a game I'm working on – Thirsty Plant. You tap clouds to drop rain onto the seed below, avoiding obstacles and enemies. If you run out...

posted 4 years ago
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Deus Lo Veult - Turn based strategy game
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I would like to share with you my new DEUS LO VEULT project. Contact: Oraiahgame .Com. Website:

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How to Identify Objects Distinctively
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I have two different Sprites called “Blue_Unit” and “Red_Unit”. Where the “Blue_Unit” has two Behaviors; Pathfinding and LineOfSight, one Instance Variable call...