So in this tutorial I will show you one way you can spawn random enemies or even items in a platformer game. Check out the video and hopefully you can learn a f...
I am learning (or attempting to learn Construct, I'm doing alright. What I'm not doing is knowing why after game start, the "food" just 'spawns' the disappears....
I am having a slight issue(duh). Sooooooo in a game I'm making I'm using an array to spawn objects at certain times. It has 2 columns. The first specifies what...
I made basic enemy A.I that move towards the player and stops when it reaches the player. I made a spawner that spawns a new one every three seconds, but the is...
I'm using a function to spawn objects. When I use set opacity after spawning it works, but when I use set fram to a random number its not working and just showi...
I use the Tile Movement Behaviour for characters to move along this grid. And enemy spawning points with a size of 32x32 and have the solid behaviour. What I'm...
I would like to create and position a few objects. Here is my event sheet: The story starts with the button. When clicked it logs the number of Pawns. At first,...
I have Made a blocky space game. Now I need enemies. How do I spawn enemies which I made of blocks/instances in the Layout Editor ingame?
I'm trying to spawn solid objects, but they apear to lose their solidness. The behavior and collisions are set to enabled and solid is on initial state enabled....
I am trying to work a concept out. Basically, this can be used for opening chests or breaking things open or maybe something that needs to split into a lot of p...