Forum Topics tagged physics

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How to create very strong joints?
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Hey Guys, i'm creating a physics object from many of the sprites connected to each other by the prismatic joint like a fixed chain. And when this big object is...

posted 3 months ago
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Why does Remove physics joint NOT remove joints
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I have 2 events that do 2 different things but requires one of the physics object to remove all joints connected to it.The removing of the joints is the main ev...

posted 2 months ago
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I've decided to work with C2 again for a new project (without MIDI lol) and want to make an Sprite by the name of "bounds", which with one animation is a circle...

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How does RemoveAllJoints Work?
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I got this bug on my hand where the removejoint event doesnt work for some reason.I thought this was coused by me doing something wrong but I couldnt find any d...

posted 2 months ago
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How can I move physics objects?
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I am trying to make a drag&drop physics objects system using mouse or touch controls. How can I do that to look more realistic like in this video example? As yo...

posted 2 months ago
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I'm using the physics behavior for the controls of my player. Problem is : Apparently the movement speed of objects is a bit inconsistent with this behavior. As...

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For my game I have a rope,i for a reason need to destroy from top down so in this case I just cant let my rope teleport right to another position. When I do thi...

posted 1 months ago
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How do I realistically recreate gravity without physics?
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I'm tryna make the player have gravity in my game, but there's a problem: The world physics gravity is set to 0 because most of the game is underwater, and I ca...

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testOverlap is not working on low impulse
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I've got a lot of similar sprites with Sprite_obj%number% name. They all have physics behavior. When for example Sprite_obj1 is on collision with another Sprite...

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