Content tagged construct2
Construct 2 was released in 2011 and is a Windows only games engine that exports to HTML5.
The Wait action in the System object waits a number of seconds before running the next action. The Wait for signal action works very similarly, but instead of a...
You can use our "What License Do I Need" tool to quickly discover which license you're required to use. A full description of the licenses we offer exists below...
In this tutorial, we'll learn how to add a HTML5 game made with Construct 2 to Facebook, and how to integrate it with Facebook's features. If you haven't alread...
Construct 2 can export to HTML5, meaning that your application can be played/executed in last generation browsers. NOTE: This tutorial Is'nt meant to be an exha...
Construct 2 has an AJAX object that will allow you to make a request to a target page in order to return the resultant data to AJAX.LastData where we can use th...
Construct 2 allows you to import GameMaker rooms and objects from .Gmx projects. This tutorial describes how to do it, what's imported, and what's not imported....
Construct 2 includes the Physics behavior, powered by Box2DWeb . This allows you to have objects moving with real-world physics - here's a demo to show the idea...
If you haven't already, check out the Physics in Construct 2: The Basics tutorial. That'll cover the basics you need to know before moving on to forces, impulse...
Framerate independent games are games that run at the same speed, no matter the framerate. For example, a game might run at 30 FPS (Frames Per Second) on a slow...
Apps are no longer supported on the Chrome Web Store. This tutorial is preserved for archival reasons only. The Google Chrome Web Store hosts apps, extensions a...