Content tagged construct2

Construct 2 was released in 2011 and is a Windows only games engine that exports to HTML5.

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Construct 2 support for Wii U now available
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Scirra are pleased to announce availability of the Wii U system plugin for Construct 2 to Nintendo Authorised Developers. Support is available since Construct 2...

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Announcing Construct 2 support for Wii U
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Scirra are proud to officially announce upcoming support for Nintendo’s Wii U™ system. Nintendo-authorised developers will be able to create and self-publish ga...

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Chrome for Android is one of the best mobile browsers available: It has great performance, a full feature-set and great gaming technologies like WebGL and the W...

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More about asm.js powered physics
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The latest beta r153 has a new option to allow you to select a new physics engine powered by asm.Js . On Chrome and Firefox it's 2-3x faster than the old engine...

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Construct 2 now supports tilemaps
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One of the top feature requests we've kept hearing from users is for better support for tilemap-based games. As ever, we listen carefully to what our users say...

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Ideas for Construct 2's future
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Occasionally we're asked what our roadmap for the future is. The reason we don't publish one regularly is often our plans change internally. The technology land...

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Introducing the Construct 2 Debugger and Profiler
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Defects are a fact of life when developing a game or app, and figuring out how to fix things can take up a significant amount of project development time. A deb...

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Spriter support in Construct 2
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Construct 2 has traditionally only supported frame-by-frame animations. These can be difficult to get looking really smooth, since it basically swaps between se...

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Construct 2 Going to Education
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We're excited to announce our educational section on our website . We've always known that Construct 2 used in educational can be an invaluable tool — Hel...

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Construct 2 on Steam
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We're very excited now that Construct 2 is available on Steam! This follows our successful Greenlight submission, and it took a fair amount of work to sort out...