Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r420.2

Patch for r420

18 December, 2024 ()

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Notes

The new sprite sheet import dialog in r420 worked in development, but we were caught out by a crash bug that was caused by the build system and only happened after the release. We've now corrected this issue and this patch release should fix the problem so the new dialog works correctly. We also had time to add in extra toolbar options to set the number of rows and columns, which act as shortcuts to set the image size to extract.

In case you missed it, see the r420 release notes here.

Please note: this is our last planned beta release of the year. The team will be taking a well-earned break over the next couple of weeks, during which time there will not be any beta releases and support may be limited. We'll be back to normal in early January.

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14
Launch r420.2

New Additions

4 favourites
Animations editor: add rows and columns inputs to the sprite sheet import dialog

Bug Fixes

3 favourites
Crash opening new sprite sheet import dialog

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  • Thanks for adding the rows/columns input so quick!

    However I think it should first display Columns and then Rows as dimensions are always specified in the X/Y or Width/Height or Horizontal/Vertical Order.

    Columns determine the Width, it's the amount of frames horizontally, and Rows determines the Height, it's the amount of frames vertically.

    The axis logic and order should be the same for both the Column/Row and Width/Height inputs. Otherwise, we must think in opposite ways for both of them which is less intuitive