Beta versions are not as thoroughly tested as stable
Preview scene graph in timelines; new examples; various fixes
06 April, 2021 ()
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Notes
The biggest change this release is the new ability to preview scene-graph hierarchies when editing timelines. This makes it possible to design timeline animations in the editor that move objects around with their hierarchies, as it does at runtime, potentially allowing for much more sophisticated animations. This is quite a large and complex piece of work though, so watch out for issues. Please also note two known issues: editing timelines with both scene graph and containers is not yet complete, and multi-selection while editing a timeline with instances in a hierarchy is also not yet complete. These should be finished in the next couple of beta releases, but we wanted to get this update in your hands sooner rather than later.
Other changes also include a new dialog for displaying JavaScript minify errors in case there's a problem with the JS code in your project or a third-party addon. This means you can see the error details directly in Construct without having to refer to the browser console. We've also enabled saving local files when opening via drag-and-drop, which was previously experimental but will now be enabled by default at the next stable release.
As usual there are also some new examples and a batch of bug fixes and other changes. We're also working on another big feature that we hope will make an appearance in the next beta release or two, so stay tuned for more updates!
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Launch r243
New Additions
Timeline editing mode now previews with scene-graph hierarchies
New examples 'Clear pipes', 'Ledge climb', 'Shooting cube'
Show error details in new dialog if exporting fails due to a minify error
Allow saving back over original file after opening by drag-and-drop (where local file saves supported)
Bug Fixes
Could not advanced minify projects using Browser plugin (regression r242)
Could not rename project with F2 keyboard shortcut
Possible error if saving to local file takes a long time
Prevent pasting family if it would duplicate instance variable/behavior/effect names
Could not paste family via 'Paste' in context menu of another family
Failed pastes could sometimes still reserve object/family names
SDK updates
Preserve case of project file named "GoogleService-Info.plist" specifically
Scripting updates
Add ILOSBehaviorInstance script interface
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