Beta versions are not as thoroughly tested as stable
Mobile updates, bug fixes
28 July, 2020 ()
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Notes
This release makes some adjustments for mobile publishing. Firstly the Android target API level has been updated to meet the new Play Store requirement. Secondly splash screens should now consistently show on both iOS and Android. The splash screen timing has been adjusted too, so it only hides the splash when either your own custom loader, or the first layout, is ready. This should avoid any intermediate blank screen between the splash and something else showing. Note this also means now if you use the loader style 'none', the splash screen will be left showing until loading finishes, instead of showing a blank screen. On the other hand if you do use a loader style or a custom loader layout, it will hide the splash as soon as that appears.
As ever there's a batch of bug fixes and other improvements. We're hoping to make a stable release in the next week or so, assuming there are no further serious unexpected problems. So stay tuned and happy testing!
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Launch r209
New Additions
Infinite Jumping template: add screen wake lock to stop screen turning off on mobile
Changes
Android export: update target API level to 29 (Android 10)
Mobile: adjust splash screen timing to show it until custom loader or first layout is ready
Properties Bar: increase fractional numbers rounding from 3 to 6 decimal places
Bug Fixes
Ensure storyboard splash screen shows on Android devices
Event sheet view: drag/drop could stop working after undocking a different tab
Event sheet view: 'Enter' keyboard shortcut did not edit built-in functions
Text/SpriteFont: in some cases could incorrectly match BBcode tags when using escape sequences
Possible crash after undoing reordering effects
Export with advanced minify didn't work in NW.js
Animations editor: change "mirror vertically" and "mirror horizontally" tooltips to "mirror" and "flip" respectively
Tilemap brush editor: incorrect display of tiles in a template when using sizes different to the default
Tilemaps: incorrect undoing of auto tiling tool alternate eraser mode
Animations editor: crash attempting to move collision polygon vertexes with arrow keys after selecting them all with the context menu option
Tilemap editor: keyboard shortcuts not working before clicking on the layout view
Date plugin: runtime crash using the ChangeDay and ChangeUTCDay expressions
Performance Improvements
Animations editor: improve editor responsiveness when selecting a large amount of frames at the same time
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